Resume

Skills

Engines Scripting Art Development
  • UDK/Unreal 3
  • Creation Kit
  • Hammer
  • Torque 2D

 

  • C#
  • LUA
  • Kismet
  • Unrealscript
  • 3DS Max
  • Photoshop
  • Agile Development
  • Scrum
  • MS Word
  • MS Excel
  • Wikis
  • Kit-Based Design
  • Perforce

 

Game Experience

Group

Kraven Manor                                        Team of 12 Developers                            7 Months

Level Designer/Scripter                                 UDK

  • Built the Entryway, main nexus of Kraven Manor
  • Built the Attic, as part of a 2 man team, a mid-game exploration/puzzle area that is trying to kill you
  • Scripted in game events to provide maximum scariness
  • Scripted final fight/boss encounter

 

Franken Frenzy                                      Team of 4 Developers                            3 Months

Level/System Designer                                  Torque 2D

  • Create a balanced Systems Design
  • Build Tutorial
  • Research best practices in Torque

 

Assault and Batteries                           Team of 6 Developers                                  5 Months

Level Designer                                                 UDK

  • Animated Train set piece in Matinee
  • Designed level elements
  • Scripted in Unrealscript and Kismet

 

Individual

Never Again                       The Elder Scrolls: Skyrim                          160 Hours

  • Built a quest that fits within the Elder Scrolls Universe
  • Fleshed out the quest with scripted events
  • Built and scripted  a boss fight

 

City 17 TD                           Half Life 2: Episode 2                                 120 Hours

  • Scripted a tower defense game within a Half Life 2: Episode 2 map
  • Scripted a fully functional resource system

 

CTF-DrowningMine          Unreal Tournament 3                                135 Hours

  • Based on the Counter Strike map FY-Iceworld
  • Scripted generators control water level in the map; each generator that is damaged raises the water level, each generator repaired lowers the water level

 
 

Professional Experience

TDK Mediactive  Westlake Village, CA                                  Sept 2002 – March 2003

QA Tester

  • Tested Xbox/PS2/Gamecube/GBA Games

 

New World Computing, Agoura Hills, CA                                  Jan 02 – April 02

QA Tester

  • Tested Might and Magic IX and Hero’s of Might and Magic IV.
  • Tested localization for both Hero’s of Might and Magic IV and Might and Magic IX in German, French, Spanish and Italian.

 

 

Education

The Guildhall at SMU       Dallas, Texas                                   Expected to graduate: Dec 2013

  • Certificate in Digital Game Development, Specialization in Level Design

 

ITT Technical Institute     Oxnard, CA                                  Dec 2004 – Feb 2009

Digital Entertainment and Videogame Design

 

Activities/Awards

Best Entry: Game Design Challenge: Seuss It – Page 3

“We were thrilled to see an entry that dared to be as inventive as Dr. Seuss was in his books.”

http://gamecareerguide.com/features/707/results_from_the_game_design_.php